Disappointing reset change log but both I myself and many other faction players would love to see these introduced in the upcoming reset update that is supposed to make up for the original reset post. 1. Since you guys are so obsessed with mob coins, I'm not even going to bother trying to get them removed from drop-kill grinders even though thats what I want. However, the least you could do is remove them from creeper spawners, you guys already made creepers only drop TNT, a feature many of us wanted since it takes away the hassle of building filter systems, yet with these mob coins, were back to the same page. You might as well bring back gunpowder and diamond drops while you're at it. 2. This /f inspect just doesn't work, we don't want to see everything that happens inside a faction, thats very unnecessary, we want to see specific things such as who moved chests, who mined a specific block, etc., currently, /f inspect just gives me a long ass unorganised list of irrelevant activities going on within my faction. For example, do I really need to know when my team mates put soup or other worthless crap in chests? Not at all, and its all just so unorganised, you have activities ranging from 20 minutes ago to 3 days ago all being shown on the same page. A more favourable and efficient way would be an /f inspect mode, where when toggled, we can go around selecting specific blocks to show the edit history, thats really all we want. Additionally, add f inspect for /f vault, thats where we store our valuable goods, not random chests that we place around. The current /f inspect format would work for this feature if you actually fixed the time stamp orders so they are displayed in coherence with when the activity occurred. 3. Buff blazes, I wasn't lying when I said villager grinders are way better for grinding XP and levels. A villager grinder we had 2 maps ago got us around 500 levels over night, thats like 100 times more than the amount of xp we'll get from grinding blazes for an entire map. You can either increase the amount of XP dropped from blazes or make it so that killing 1 blaze in a stack will kill the rest (pretty neat feature as seen in many other faction servers). 4. Stackable mob heads. Can't really expect us to grind these things when you've made it so troublesome to collect. And where do we even sell these things? no where to be found in spawn. 5. Remove TNT wands from rewards, no need for these anymore considering how creeper spawners don't drop gunpowder anymore. 6. Increase the amount of accounts allowed on the server at once to 20, if you want all of us who run VPS to boost your player base of course. 7. Make cane grow back faster, think we have the biggest cane farm on the server right now and it doesn't fit more than 3 people if we want it constantly growing back. 8. Faction names next to player names in PvP. We currently find it really hard to differentiate who our team mates are when were in combat. 9. Said it before, printer on MineHeroes needs some work, not really with the amount of ghost blocks but just how it handles larger printing distances, anything above 3 and it starts getting wacky. And add /printer mode while you're at it. 10. Add cannoning rules. Let players know what types of cannons are allowed and what aren't. I've even offered to do it for you guys already. 11. Make Magnet a more common enchant by increasing our chances of getting it, move it to the common section or something. They're crucial for grinding cane at the start since the eco here is cane, they really need to be a lot easier to acquire. Or just sell harvester hoes in the store, like proper harvester hoes, not the golden ones you currently have that are useless. Only thing good about the golden ones is that they auto sell cane, but once you put harvester and magnet enchant on it, they stop working together with each other. 12. Increase the limit on mob coin spins. 13. Make it so that once a faction has claimed a corner, they can't claim another unless they use an alt faction which should be punishable. And no, I'm not saying this because my faction and I didn't get a corner, we actually got 3. Just makes it a lot more fair for everyone else. 14. Invisible potions are currently a bit too overpowered, like everyone has been saying, you can stop an entire raid by yourself with invisible potions and obsidian blocks or gen buckets. Don't know if this would work but maybe add a CE that allows you to see invisible players. It would be a lot like the depths strider enchant which is crucial when conducting raids. At the same time, disable the new feature where you can't build in combat, thats how we've been defending our bases since factions was a thing, gen bucket and printer patching came later, you can disable those in combat for all I care. 15. Buff KOTH rewards, everyone has been saying it every map and you guys claim you've buffed them every time but its always the same old crap loot. tier 1 money, tier 1 XP, blah blah blah. 16. Fix the glitch where we die after spawning in 2 blocks above the ground. Lost a heroic last map because of it and I've seen the same happen to 2 players this map. 17. Disable the grace period anti-b**** claim feature after like 3 days into the server. Corners are all claimed by then, we should be allowed to start setting up cannon claims already. 18. Add in the anti-spawner miner feature where your spawners cannot be mined when TNT is being fired into your territory. Been requested so many times already and I know you guys have already coded it so I don't see a reason not to. Especially with spawner mining enthusiasts *cough cough, CheekyBoys and Greater* playing this map. 19. Allow an option to let sell chest deposit directly towards faction balance. 20. Add a "recruit" position to the list of available positions in factions. Would allow us distribute positions more appropriately, especially with 35 man factions now instead of the 25 it was before. I know Outpost, Raid events, and carpet sand comps are being worked on so I'm not going to elaborate on those. These suggestions were compiled from both myself and players from the factions community.