There is a huge problem with MobCoins Right now. People with Billions in Spawners Placed have to spend 2 hours removing mob coins from chests in order to efficiently move tnt into the tnt balance. So how the economy for MobCoins should Work is if a PLAYER HAS KILLED A MOB, then the mob coins will drop. Its just to much for the economy on this server, I agree its a good mechanic to the server, just not for fallers, maybe xp grinders. Also, a majority of the entity lag in the base is mob coins. Let me know whatcha think.