Global MobCoins Suggestion

Discussion in 'Accepted Suggestions' started by Driftay, Aug 6, 2018.

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  1. Driftay

    Driftay Well-Known Member
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    [Streamer]
    There is a huge problem with MobCoins Right now.

    People with Billions in Spawners Placed have to spend 2 hours removing mob coins from chests in order to efficiently move tnt into the tnt balance.

    So how the economy for MobCoins should Work is if a PLAYER HAS KILLED A MOB, then the mob coins will drop.

    Its just to much for the economy on this server, I agree its a good mechanic to the server, just not for fallers, maybe xp grinders.

    Also, a majority of the entity lag in the base is mob coins.

    Let me know whatcha think.
     
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    • Agree Agree x 1
  2. Yvettr

    Yvettr Active Member
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    +1 would agree, but 2fps in my base is pretty hawt, ngl. Especially since you have a big schlong
     
  3. K0NQUER

    K0NQUER Member
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    +1
    yes
     
    #3 K0NQUER, Aug 6, 2018
    Last edited: Aug 7, 2018
  4. StraightPotting

    StraightPotting Well-Known Member
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    I agree it is very annoying and they should be only for xp grinders
     
  5. Vexxxum

    Vexxxum Well-Known Member
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    +1, makes it another hard to grind aspect of the economy. Could do with possibly adding another thing to do with them or multiple more because right now I have so many I could log all my alts on every day and still never run out of them.
     
  6. FuriousFruit

    FuriousFruit Well-Known Member
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    +1
    This has been implemented into Skyblock 2. I dont see why this should be a global thing. This would definitely promote "Grind2Win" instead of "AFK2Win"
    Also, this would make mobcoins more valuable, hence making the spinner rewards more worth.
     
  7. VeIociti

    VeIociti Well-Known Member
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    I agree, before I got raided on factions I had about 10-12 silverfish spawners and after using all alts to spin the mobcoin crate thing, I was comfortably sitting on 30k mobcoins. People who have 50+ spawners sit at hundreds of thousands of mobcoins for no reason.

    +1 It's on SB2 so why is not global?
     
  8. FATJOKES

    FATJOKES Well-Known Member
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    +1 ive got 19mil mob coins from afking . far to easy to get
     
  9. Driftay

    Driftay Well-Known Member
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    Specifically did it for factions, because its the server i had a problem with it on ill make it global :p
     
  10. VeIociti

    VeIociti Well-Known Member
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    I meant it is implemented on SB2 so why not globally.

    Sent from my C6903 using Tapatalk
     
  11. Canadas

    Canadas Well-Known Member
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    I can't argue perfection +1
     
  12. Kristykim

    Kristykim Well-Known Member
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    It’s also annoying only being able to use the mob pin spin 5 times and that’s only if you’re ultimate per day. The items are usually not that good and you have to wait like 10 seconds before you can use them. I might just be an impatient person but there’s usually also someone using it so I have to wait till they’re done
     
  13. ferihon

    ferihon Well-Known Member
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    Yes please. Definitely needs added.
     
  14. OPJim

    OPJim Well-Known Member
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    I made a similar suggestion so I'm saying +1
     
  15. GDSHoopFam

    GDSHoopFam Member
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    I think along with this there should be a higher mob spinner thingy that you can spin for better prizes with a much steeper purchase price. +1 to the idea though.
     
  16. CantTameNick

    CantTameNick Well-Known Member
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    do it or lose it. idk. seems encouraging. i likey.
     
  17. CullanP

    CullanP Developer
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    #BlameDevs
    Thank you for submitting a suggestion thread.

    We have looked at your idea and have decided to implement it into our network.

    Take note that, although this suggestion has been accepted, there is no set date as to when it will be implemented.

    Feel free to post more suggestions at www.mineheroes.net/forums/suggest

    Closed.
     
    • Informative Informative x 1
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