Skyblock Mission updates

Discussion in 'Suggestions' started by CantTameNick, Jul 10, 2019.

  1. CantTameNick

    CantTameNick Well-Known Member
    Gyra

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    As of now the missions are quite easy and give very minuscule rewards. I am proposing a system where these missions would be much more beneficial and take more time to complete.



    A few missions that exist fall under certain categories. They are either to place or break blocks, kill mobs, or make money from shop. These can all be further organized by the amount.


    The system i would like to introduce is tiered missions.
    The mission today was to kill 40 witches.

    This could be tiered in 5 or so levels, for example
    Witch Killer I - kill 40 witches
    Witch Killer II - kill 100 witches
    Witch killer III - kill 250 witches
    Witch Killer IV - kill 1000 witches
    Witch killer V - kill 5000 witches

    These missions could have larger rewards based on their tiers and more relatable rewards could be given compared to the missions objective.

    Some ideas for rewards could be

    Money pouches
    mob coins
    higher money/exp rewards than already given
    crate keys ( based on tiers )


    :D please leave your thoughts
     
    • Disagree Disagree x 1
  2. HenOps

    HenOps Active Member
    Manos

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    +1 sounds like a great idea to add
     
  3. Hokaras

    Hokaras Well-Known Member
    Zume

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    Those could replace challenges. It could be a player achievement system with progressive quests.
     
  4. CantTameNick

    CantTameNick Well-Known Member
    Gyra

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    I do like the challenges as they are the only way to get music discs (I think) but their rewards could be implemented into missions or vice versa.
     
  5. FlameOps

    FlameOps Active Member
    Zume

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    Now this is what i call epic +1
     

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