Factions Enable Carpet Sand Comps

Discussion in 'Accepted Suggestions' started by FrickingCute, Aug 27, 2018.

?

Enable Carpet Comps?

  1. Yes

    7 vote(s)
    100.0%
  2. No

    0 vote(s)
    0.0%
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  1. FrickingCute

    FrickingCute Well-Known Member
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    Yes, I get it, they were disabled so you can't make fast cannons. But you still can if you just have multiple sand comps it's, not hard. But why have 2 sand comps if you can just enable carpet sand comps and make a rule that says you're not allowed to fire faster than 1 sec above Y 5. Wouldn't that be a lot easier for all of the factions players? Carpet comps can be used on most of the cannons and they are super handy, better and faster than the ones used now. Please make a rule against it but enable carpet comps, they are way better and they create less lag than having 2 sand comps for a 2.4sec cannon.
    Vote for Yes or No above. Thank you!
     
    • Agree Agree x 1
  2. FR3NCH

    FR3NCH Active Member
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    yes +1 for carpet comps RCs are a thing of the past
    Also not just carpet comps : any block 36 Comp
    Which inlcudes : Slabs , open fence gates
     
  3. _StarrySkies

    _StarrySkies Well-Known Member
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    Cannoning in general could use some changes if there hasnt been any already. Heard it wasn't the greatest and would love to see the ability for TNT to not harm players (will still affect environment)
     
  4. Yvettr

    Yvettr Active Member
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    Depends on the way you look at it. Yes I would agree I want them, but the only reason being provided is just they can make faster cannons and they create 'less lag' So if youre going to enable carpet comps and ban faster cannons, there is not a huge difference. Then you ask ok but 2 comps creates more lag and can also be a pain due to the lefty plugin which limits how far sand can travel within the cannon - 32 blocks. Which can be fixed by just having a 29long scomp and I generally dont have an issue with lag in the cannon box. Im bringing these up not to be passive aggressive, but because they wont accept the suggestion just based on "It creates less lag" And multiple scomps rn dont make faster cannons as the patch despawns tnt when the clock is going any faster than 2.1 (2sec, 1.9) but still, id love carpet comps xD
     
  5. FrickingCute

    FrickingCute Well-Known Member
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    Already is this way, tnt damage to players was removed a while back. But I do agree some changes could happen as there are many things that are off about redstone atm. Some things can get powered in cannons without it even being connected.

    @Yvettr
    Nice paragraph lmao and I get what you mean but RC's are aged now and to keep this server from aging with the RC's (If you get what I mean) carpet comps are just better and more modern. Basically as @Fr3nch said, any block 36 comp should just work in my opinion there could be developped simple plugins to prevent you from firing faster than 1 sec.
     
  6. 73b

    73b Well-Known Member
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    I agree. +1
    If Cullan were want a speed limit on how fast cannons could go, he should disallow autos, and add a limit to the amount of times buttons can be pressed per x seconds and make the limit as a rule too. He could also disable pressure plates incase. Disable using pressure plates incase.
     
  7. FR3NCH

    FR3NCH Active Member
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    [o-o]
    Afor7zom even if you disable pressure plates you can still use levers
    Also wooden buttons in case you dont know have a longer pulse, which is usefull for button spammers.

    My suggestion would be to ****ing remove this gay 20 or 32 block sand comp rule, make carpet comps a thing.

    Auto rules (suggestions)
    3sec Auto limit on all cannons above y 20
    Multiple sand comps allowed
    No cannons that fire 2(+) shots in 1 button press [2(+) wall 1 shots, 2(+) rev layer 1 shots]

    All i can think of atm
     
  8. Yvettr

    Yvettr Active Member
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    eh **** it dude, join the movement. +1
     
  9. FrickingCute

    FrickingCute Well-Known Member
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    Make it 1sec limit as this is already stated in the rules I also have spoken to @CullanP for plugin suggestions about this and he might do it.
     
  10. Wazez

    Wazez Owner
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    Thank you for submitting a suggestion thread.

    We have looked at your idea and have decided to implement it into our network.

    Take note that, although this suggestion has been accepted, there is no set date as to when it will be implemented.

    Feel free to post more suggestions at www.mineheroes.net/forums/suggest

    Closed.
     
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