GG to all the winners! Good luck to everyone on the next map! I can't wait to see what everyone brings this time!
*gets told map is going to be short, plays map, map ends up being 2+ months. It honestly looks like the staff team didn’t put a lot of effort into this reset. Buycraft was actually lowered from last map and the only thing that was added was outpost, what a fun thing to keep players playing!
I think you are absolutely right on this. If the resets keep getting worse and the buycraft keeps getting lowered, I might just stop playing.
I deemed this unnecessary and I know where you got the idea from, however the spawn rate booster alone is good enough to make you 2x the money as it stacks alongside other boosters as well. I do not like the idea of a shop that sells for more as people can just hoard items and sell them in bulk when they cap the castle, this alleviates that issue.
Agreed 3 months with no posts and we get a new spawn with same op ducking inflated eco. If I actually played still I would quit lmao You can’t expect to retain players and to earn revenue if you keep putting the same slop on a different bun -.- wth’s been happening for the last couple months?
Would you prefer us not using the changelog system? Updates have been pushed there for the past few months, if you're not paying attention to it, it isn't our fault.
Still there are a lot of requests from the players that never really got looked at. There are plenty of glitches and bugs that are being requested to be fixed. They aren’t major so it is also a reason why you guys stall on it so much but speaking for a few of the members here, we were hoping for them to at least be fixed in this reset.
I’m talking about major changes to the maps on resets and not just clearing everyone’s stuff, throwing it on a fresh world with a new spawn and calling it a day. Balances to the eco/kits is somewhere to start but beyond that other feature changes/addition seem like almost a must to draw in new players. Believe or not while I don’t log in to the server I check the forums to see; staff promos/demotions, changelog posts or any update posts such as this. I’m just wondering what’s been happening for the last 3 months that’s all. To be clear I 100% support the changelog being basically livetime to see any changes/additions but I still would like to see larger features being added/removed at map resets. But then again I don’t even play so why do I care lmao
Quality over quantity!! The new castle is nice really but focus on more of the glitches/bugs first. We still have the kill glitch that’s been going for who knows how long. Ngl I really don’t believe that the admins have a high understanding on how the economy works or how fusturating some of the things are on factions. I get that they don’t play nor is it their priority but I see that they’re trying
The Changelog system is ok just isn't seen easily by many players when first using the forums it's not a bad idea maybe leave a link to the changelog system page so people can easily be redirected to the page would save this debate we are having now XD
I mean it was a decent reset but im getting more and more bussy with school. So do you really think next to everything i have to do to get a base up im gonna manually grind mobs to get mobcoins? And maybe you should actually make mining spawners during the first 6 days of grace cost no money, because in grace most people are kinda hopping between temp grinders and staying grinders. And do a few raid events, pvp events and such to keep action in the game. Ow and actually enable lefties BUT make them illegal by a rule and have announcements spam those rules so people 100% know. And you staff may ask why? well: this 'anti-leftshooter' plugin also limits adjust X's which can be kinda annoying
Agreed, I'll disable the cost of mining spawners during grace period. We won't be adding a rule to disable lefties as people won't follow it, they'll simply use an alt with a VPN and cannon someone, I'd rather just keep it the way it is now.